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Take a Break

3D GAME

Game design:Ruijie Chen/Peiwei Hu
Game art:Lewei Peng/Haomin Lyu/Nan Zhang

The designers decided to make a 3D narrative game named “Take a Break.” In this first-person narrative game, play as a remote worker and firsthand experience how continuous work leads to stress accumulation and its impact on mental health. The game will subtly encourage players to explore the importance of maintaining balance and well-being amidst work pressure.

“The idea came from long hours working at a desk. Everything crowded in on me and stressed me, so I realised proper rest was necessary.” 

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